

On top of that, you can't stop a boost that's in-progress so make every use of it count.Ĭrash Club feels like a natural progression and refinement of games like slither.io in that it applies the formula to a more complex genre - car combat in this case. You can only boost so many times before you run out, and the only way to refill your boost is to pay for it at a garage.

If you run out or start to run low on ammo, visit a garage to either buy a new weapon or buy a replacement for the one you've got - thus topping off the ammo. Once you use it up it's gone - you won't be able to refill it on the street. When you buy a new weapon at a garage, it only has so much ammo. You can spend the money you earn from smashing stuff and destroying other cars to fix yourself up. You don't necessarily need to drive into each one the moment you see it, but try to make a mental note of where they are so you can get back to them when you've got cash to spend. There are several garages located around the map, which you can visit in order to fix and/or improve your car (while also getting a little bit of a breather). You can earn a bit of extra cash by destroying stuff, and that cash will come in handy. Almost anything that isn't a building or another car can be destroyed by driving into it, and that's a good thing.
